Author Topic: blue-bloodscape 2006 patch notes june 1st  (Read 80 times)

Offline Mod Bobby

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blue-bloodscape 2006 patch notes june 1st
« on: June 02, 2012, 01:43:21 am »
*fixed doors* made moss giant, and hill giant lair, fixed shops still working on general store,
made Gaurds drop brass key, and made cows drop what there suppose to seeing there the most trained on the the game as early.

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Offline Mod Austin

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Re: blue-bloodscape 2006 patch notes june 1st
« Reply #1 on: June 02, 2012, 09:43:55 am »
we got ddos'sed but i will definitely try my best to fix the issue

Offline Mod Bobby

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Re: blue-bloodscape 2006 patch notes june 1st
« Reply #2 on: June 02, 2012, 02:10:18 pm »
ddosed who had the nerve to do that to us

Offline Scrapbker

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Re: blue-bloodscape 2006 patch notes june 1st
« Reply #3 on: June 02, 2012, 11:45:36 pm »
austin what happend to ur ddos protection :), u said u had it :(

Offline Mod Bobby

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Re: blue-bloodscape 2006 patch notes june 1st
« Reply #4 on: June 03, 2012, 10:08:01 am »
i think austin is going to be afk for a few days. 1. its is birthday today the 3rd. 2 he got a ps3 which means its a no life tool. 3 maybe he cant get tot the place to run the server. so maybe give him a couple days, im going to try my best to keep the forukms a little active though while we wait for its arrival online

Offline Mod Austin

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Re: blue-bloodscape 2006 patch notes june 1st
« Reply #5 on: June 05, 2012, 10:11:48 pm »
i think austin is going to be afk for a few days. 1. its is birthday today the 3rd. 2 he got a ps3 which means its a no life tool. 3 maybe he cant get tot the place to run the server. so maybe give him a couple days, im going to try my best to keep the forukms a little active though while we wait for its arrival online
Tomorrow it should be on :D